Keeping with a new tradition, alas, no one met the criteria to be considered for the Hall of Fame again this year.
Sunday, January 8, 2023
Saturday, August 20, 2022
Tuesday, August 16, 2022
Red Silent Tides
We managed to get in a short session of T&T last weekend, despite some people trying to make it difficult to do so. No matter, it is all moot now and life goes on. PCs met an important NPC who will play a big role going forward and did some exploration of the area. He is a character based on bits of Elvenking songs, which I like to do to make things quirky and nuanced. Action should pick up next session and get into the thick of things.
I'm considering starting a second campaign using Peryton's Monsters! Monsters! as it looks very interesting and fun.
Monday, June 27, 2022
Red Silent Tides
So, we recently started a new T&T campaign, inspired by the music of Elvenking and building off of the ruins of the last campaign. First session was fun. We'll see where it goes as T&T isn't my priority anymore, and hasn't been for years. While I still enjoy it, my heart won't be broken if I only ever play infrequently again.
Saturday, December 25, 2021
2021 T&T Hall of Fame
2021 started out well, as far as T&T was concerned, with two separate campaigns that went until late summer. Both of these had to be canned due to issues of group dynamics. As a result, no one satisfied the requirements to be inducted into the Hall of Fame.
Wednesday, February 10, 2021
Strange Alchemy
It has been a while since we have played on a regular basis. As usual, when I want to play I can't find a reliable group to commit, and now when I wasn't looking to play, I have a potential list of 15+ players seeking to - too many to manage. Such is my life. Still, you can't keep a bad man down, and I think I have developed a model that will allow us to play on regular basis. I have a very modest campaign sketched out and will even try to document some of it here. The campaign will be called Strange Alchemy. An Andy Holmes, Elder Tunnels, and Trollszine inspired campaign in which alchemy will play a large role.
Thursday, January 21, 2021
2020 Hall of Fame
Alas, 2020 didn't see much T&T action either, so no one qualified for the Hall of Fame.
Sunday, February 16, 2020
Update and 2019 Hall of Fame
Monday, February 11, 2019
Update & 2018 Hall of Fame
Thursday, December 28, 2017
Update & 2017 Hall of Fame
*An attempt at veiling a Talent in Demonic Insight that took his co-players all of three seconds to figure out.
Monday, December 26, 2016
2016 Hall of Fame
Wednesday, April 13, 2016
End of Trollhalla
Tuesday, January 5, 2016
2015 Hall of Fame Inductee
Sunday, December 13, 2015
Uncle Al
I've been sick for over a week now, missing work. I haven't done much besides sleep and cough, but I've done some reading and T&T prep work for the new campaign. I've also watched movies and videos - something I normally only do once a week or sometimes even less. Anyway, I've seen four documentaries on Uncle Al and his "son" Jack, which have a lot of great ideas for gaming: magic (or -k, as he would prefer), adventures and quests, grimoires, demons and entities, rituals, roguery, mind altering substances, wizard guild politics, romance (in all meanings of the word), betrayal, and so forth. So, I guess it hasn't been a total loss.
Aleister Crowley: Legend of the Beast by Matthew Sheppard
Aleister Crowley: The Beast 666 by Neil Charnaud
In Search of the Great Beast 666 by Joss Ackland
Jack Parson: Jet Propelled Antichrist by Daniel Zuckerbrot
Clearly, documentarians need to be a little more creative when titling their films....
Saturday, December 12, 2015
"Just Another Day"
We have received an invitation from Jared Silvercane to join the Free Explorers’ Society, aka the Adventurers’ Guild. As we walk up to the lodge we notice that the leaves on the trees are burning but never consumed. In our group is a male leprechaun named Leper, a female Haansfolk named Alhaanmora, a male Dargonath named Arthur, another human male named Lunafilus, a male dwarf named Dankit, and myself - a female half-elf named Wrayne.
As we entered the building the guards acknowledged both Lunafilus and myself before leading us into the main room. A small dragon flittered up to us, gesturing to follow him into the library. It was full of old wood with books everywhere and only a few people spread out doing research or consulting maps. In the corner at the table there was an elf with unusual armor who introduced himself as Jared. He offered to pay for our initial annual membership fee into the Society (50 gold each) if we were willing to bring back any books that we find adventuring and give him first choice to purchase them.
After we agreed, we headed back into the main hall where another group of explorers came up behind us. The leader started to laugh, sending bubbles up through water. He had a gorilla’s body with a brain floating in a jar for a head. After a few moments another one of his party members came up and whispered something in his ear. He looked towards Lunafilus and myself as we stared at him with annoyed looks, muttered something inaudible, and shambled away. This is the normal way that the Seventh Sanctum acts, of course.
A few moments later an old wizard walked toward us. He had black hair pulled back and wore dark grey robes. Leper mouthed off and was levitated into the air by the wizard until he complied. Threnody took us into a parlor with a large table to have drinks. He told us that he is interested in the castle. As we talked while playing ogre-ocre, he informed us that the ogres were once of the most intellectual kindreds in the world. Then Khazan cursed them.
Later the Haansfolk cast her cards for Threnody, doing the spread called “The Wheel.” The Wheel is also constellation of 8 stars. We are to meet him again on the morrow. He will provide with us important information at that time. As we left to head home, a troop from the fort marched through the city. Then came the Neon Knights marching to flank the troop. The Neon Knights are controlled by the local government. The light coming out of their visors is purple. Legends say that they only animate to protect the city.
A purple mist started to move through the city, so we ducked into an alley to avoid it. This was, however, to no avail as it was a dead end and we were enfolded into it. There were 6 humans that look to be possessed also in the fog. They moved to attack us. At this point the leprechaun winked onto a roof. From this vantage point he hit one of the people with a sling stone, while we damaged the remaining. Whenever we damaged them the fog turned a darker purple in a flash. The purple fog coalesced around us, wanting us to be angry and kill things. Most of us were able to resist it but the dwarf succumbed and turned on us. Arthur attempted to subdue the dwarf while we fought the fog. The leprechaun luckily spotted the cloud’s the silver cord, winked down, and cut it. This dispelled it. The Haansfolk was on the ground bleeding out. Once she was stabilized we helped her walk to my family estate to rest. Along the way we dropped Lunafilus off at his family estate, agreeing to meet on the morrow.
Marketday Gunther 8, 1006
We passed a group of green robed people with silver serpent necklaces. They are known as Vishtarians, who are humans who worship the snake god. We passed the Street of the Many Gods. There was an old open temple with a black bell hanging in the courtyard. The Temple of the King: the legend is that when the king returns to Khosht the bell will ring. The Bellman’s Guild are like the town criers. They announced that Seit Nigira was officially appointed to take over Fort Bevits, resulting in an outcry in the city. The buzz on the street was also that the Death Goddess was seen in the city by a beggar going into the Diamond Spider tavern and never came out. The owner said this wasn’t true, but the bum outside the tavern stated otherwise.
When we met again with Threnody, he sent us on a mission to travel to an area with an ancient and enormous tree called the Phantom Hallow. Goblins stole several rare coins from a merchant wagon. We were charged to bring the coins back and give three-quarters of them to Threnody. Jared also gets one of the coins and we keep the rest.
Master of the Moon Begins
For clarification - our house rules are a mixture of 5.5, 7.5, and dT&T. Details may be posted as they become relevant. My campaign world is called Catalyst, and is based on Ken's Trollworld with my own modifications. The biggest difference is probably that of Lejentian politics. The Haansfolk appear in CityBook 3, but I've blended them with Thieves World S'danzo in my campaign. Dargonaths come from Lejentia, but I've reduced them to only eight clans for a specific purpose, with other tweaks. Nigira and Fort Bevits also originate in Lejentia. Most Catalyst books are still available from Flying Buffalo, so you should definitely check out the line if you haven't already. They are designed to be system neutral, but mesh well with T&T sensibilities.









